New project released by MakeHuman team leader

well I fixed the smooth problem, I will add a pic of my current import message in UE4, to tell you the truth I have been researching about weight painting, but I didnt made any changes in that, should it work if I dont make changes in the weight painting?

and there still an error of some bones being to small, though all I care right now is to make the animation retargeting

I also renamed the bones in Blender so they got auto filled when I made the humanod retarget

but even so when I try to mke the retargeting the mesh dosent appear in the retargeting window

and if I still make the retargeting, selecting a path for the animation then I get an empty animation :

and I also gave the manequin an humanoid rig

Am I still making mistakes??