[New plugin] Shader debugging made easy with RenderDoc for UE4.

from the git page
ANNOUNCEMENT: At the start of the year, I created a pull request to make this plugin a part of the engine, and looking at the 4.17 preview, it seems to be merged. I might still work on experimental stuff in this repo, but it is of course easier to just use the integrated plugin when 4.17 is released if they decide to integrate it into the release. :slight_smile:

/Temaran

its a built in plugin now, just enable it from plugin list in the editor