New Object in New Level

Hi there. I’m newbie in gamemaking

i have created a project (game) with a stage 1 level working good.
I like to add another level, and changing some code and the actor in a new level.
But i found that when i do that, the same thing happen to my level previous level

  1. How i change the object mesh, and the code, without messup the object etc in the stage 1 ?
  2. How i eliminate some object in level 2 , without messing the original in stage level 1 ?

If you change an object, it will change everywhere. That’s a good thing :slight_smile: That’s what we want.

If you want to make the object different in another level, you need to make a new object. You can copy the object in the content browser and then make the adjustments. Then put that new object in your level.