Today I’d like to share a project I’ve been working on for the last half-year. I’ve just finished the prototype a few days ago, so I thought I could start showing it to people now.
The game this project is based on, Might and Magic VI, is an semi-open world RPG. It’s mainly defined by the idea of controlling a party of 4 characters, but in first person. Other features include switching between real-time and turn-based combat with a button press, lots of stats, skills, and spells, skill trainers to increase expertise, shops, quests, dungeons, and more. The prototype includes most of the core features fully implemented that I’d want in the final game. The prototype is playable here: https://hapro.itch.io/newnewsorpigal
Unfortunately I am only a coder, so graphically it doesn’t look particularly good Most of the 3d assets are from Infinity Blade or turbosquid for now. I am hoping some day I will find a talented artist who’s as big of a M&M fan as me, but we’ll see what happens. For now I will just keep focusing on features, balance, and usability.
There’s a video showcasing most of the features:
And some mediocre screenshots of art that isn’t mine: