Regarding the new licensing, still reading and re-reading the license documents, but haven’t figured out what happens if you are using Unreal to create content/virtual production AND also developing/publishing games.
If you are publishing games is there never a requirement for the per-seat license, even if my company has non-game revenue above one million??
I do virtual production content creation, create free unreal tutorials on youtube and am also in the early stages of writing a game.