New item and PrimalGameData_BP

Do you need to add a custom PrimalGameData_BP to your mod to add custom items into the game, even if you don’t want assign them to an item id?

I want to add a couple of admin weapons to my server, I have created the blueprints for the guns, renamed them etc. I am able to spawn them in the editor but they are not cooking into the mod / showing up in the folder of the mod.

The following video addresses copying PrimalGameData and adding weapons to your mod.