I finished a small test island,
Now I want to move to the big Island again.
I plan to restart my Island map project, learn from my many mistakes and re-use the island map.
But before I start and ake a lot of progress only to send it to the dust bin again I would try to share some doubts I have.
I plan to import the current Island landscape onto a existing new grid.
Unknown size; the current idea is to add the size of the current Island incl. sea to the new Island landscape, and from there on create a new sea outward.
Basicly the area between the world barriers should become the new Island.
I plan to build further outward, up and down from the original Island map.
- Are there map depth/height limitations to take into account and how much bigger can the Island be expanded before I run into map loading/crashing issues as far as size is concerned?
For example: can I freely build below the Island map or do I have to make alterations in the editor to reserve sculpturing space there?
2)What maximum grid size is recommended as playable?
- Can I import any textures I want into the ark dev editor to create new landscapes? I used some of my own in the UE4 editor, I have not tried to import textures and new materials into the ark dev editor(yet)