Unfortunately Epic’s answer is just the workaround I’ve already posted here, (post 3). I wonder if there’s a way to force 32-bit precision. Having to always separate head&body is not a real solution.
Unfortunately Epic’s answer is just the workaround I’ve already posted here, (post 3). I wonder if there’s a way to force 32-bit precision. Having to always separate head&body is not a real solution.