New guy looking to do one thing...move objects with audio!

My guess is that you’re actually looking to utilize this little plugin in Unreal Engine 4:

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It’s called the Sounds Visualizations Plugin and it provides you with two BluePrint items: Calculate Frequency Spectrum and Calculate Amplitude which both allow you to extract sound information to use as meaningful variable data which can then be applied to all kinds of things–like the size or location of a cube.