Dropped by, didn’t look like anyone had an answer at that given time. I’m going to start over again, but do one item at a time, leaving the Helmet last (as it is the one that requires a mesh export, change, reimport) problem is I’ve done all 5 pieces at once, so there is no way for me to really say “It was step X” I have a hunch it may because I have the code duplicated through each graph (so the one time fired on equip and unequip events check to see if the set is worn or not instead of using an ontick event which doesn’t really need to be run constantly)
So far reinstalling the ADK is a help (I can now drag and drop files in the kit rather than right clicking, show in explorer, copy from there, paste while in explorer to mod folder, than edit in ADK. Was a weird wrror but it’s fixed now)
reinstall didn’t solve the issue, started from scratch doing what thewookie shows, than copied the base classes and reparented (same issue)
So now resorting to doing it piece by piece, testing as I go until I hit the culprit.