New Game: Mine Seeker Demo Ready

A brief overview. The game play is similar to Minesweeper. You have to click tiles and try to avoid clicking on a mine. The first world of 20 levels is available in the demo. I plan 8 more worlds each with an increasing level of difficulty to make it harder as you play. If you click on Quick Play you will be able to choose your difficulty and a game screen will be show. The Quick Play is similar to the original Minesweeper except there is no time or scoring. Clicking on the Play button will load the single player adventure with (eventually) 9 worlds of 20 levels each. So far I have 1 world with all 20 levels.

Choosing the Play button will load the level selector screen. Each world is divided into 2 sections. This shows the second section of the first world so these are levels 11 through 20. The next and previous buttons will take you to the next and previous worlds if available. Click on a blue level button and the game will load. If the button is grey the level has not been unlocked yet. You must complete a level before the next one is unlocked.

For the game screen. The buttons I think are fairly self explanatory. The score of the game starts at 1000 and decreases over time plus you get 1 point for every tile uncovered. It tells you the number of mines remaining as well as how much time has passed since the game started.

I will add the Mac version as soon as I figure out how to get my Mac to connect to my Perforce server to checkout the code. If you have any suggestions, ideas, comments or issues of any kind let me know. You can either comment on this post, email me at support@hunter-gaming.com or contact me through my website. Here is the demo for Windows.