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New dynamic lighting/AOC features?

I forgot to bookmark a small update from Epic recently on June 11th that talked about a new ambient (depth?) occlusion feature and something else concerning dynamic lighting.

The example image was a side by side comparison of a building with windows and an alley between them.

I searched the site and still couldn’t find it.

Anyone know what I am talking about?

This? https://forums.unrealengine.com/showthread.php?9265-Engine-News-6-11

Spot on!

And now I know why my search of ambient came up empty.

Thank you!