New C++ Project can't be compiled

Running C:/Program Files/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe Cpp Development Win64 -project=“C:/Users/ICH/Documents/Unreal Projects/Cpp/Cpp.uproject” -rocket -editorrecompile -progress -noubtmakefiles -2015
@progress push 5%
Parsing headers for CppEditor
Running UnrealHeaderTool “C:/Users/ICH/Documents/Unreal Projects/Cpp/Cpp.uproject” “C:\Users\ICH\Documents\Unreal Projects\Cpp\Intermediate\Build\Win64\CppEditor\Development\UnrealHeaderTool.manifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -rocket -installed
Reflection code generated for CppEditor in 6,5164997 seconds
@progress pop
Performing 8 actions (4 in parallel)
[2/8] Resource PCLaunch.rc
[3/8] Resource ModuleVersionResource.rc.inl
PCH.Cpp.h.cpp
Cpp.cpp
CppCharacter.cpp
Cpp.generated.cpp
CppGameMode.cpp
[8/8] Link UE4Editor-Cpp.dll
Bibliothek “C:\Users\ICH\Documents\Unreal Projects\Cpp\Intermediate/Build/Win64\UE4Editor\Development\UE4Editor-Cpp.lib” und Objekt “C:\Users\ICH\Documents\Unreal Projects\Cpp\Intermediate/Build/Win64\UE4Editor\Development\UE4Editor-Cpp.exp” werden erstellt.
LINK : fatal error LNK1101: Falsche Version von MSPDB140.DLL; ?berpr?fen Sie die Installation dieses Produkts.
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: C:\Users\ICH\Documents\Unreal Projects\Cpp\Binaries\Win64\UE4Editor-Cpp.dll
Total build time: 22,38 seconds

can somebody help me?
i’ve tried to google it but it seems that everybody has a different problem to run visual studio

thanks :slight_smile:

This needs to be moved to the C++ section by a Mod please.