I’m a fairly new programmer who has been working with UE4 for about a year, and I’m looking to gain experience through collaboration on any game projects. I can learn to build gameplay systems/mechanics and events fairly quickly with the UE4 API, and I generally prefer to build things through c++ rather than BPs. I can also expose c++ code to blueprints to make it easier on artists to work with said systems, and also do some blueprints myself. Level design I can do as well, but probably a lot less efficiently than c++/bp.
I live on the east coast of the US and can work most days early mornings (around 4AM to 7AM) and usually anytime after 4PM. I can also generally get two days a week that I can work at anytime for however long is needed.