New blueprint: Pick parent class dialog

There is a lesser bug in the ‘Pick parent class’ dialog: select button has some visibility issues.

To reproduce the problem:

  1. Enter something into search text box to find some
  2. Select any entry from resulting list - select button is shown
  3. ALT-Tab out of the editor and then open the editor. (Alternatively you can set focus out of list and then move focus to search text box with tab)
  4. Select button is not visible
  5. Clicking on the selected item does nothing (but you can select something else and then again this item)

Also I’m wondering whether such lesser bugs are welcome to be reported? I’m new to the Unreal Engine :).

Hello AntiqueNAN,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: Unreal Engine Issues and Bug Tracker (UE-44546)

Make it a great day