Hi all.
I’ve just updated audio2face to the latest version, 2023.1.
But when I apply the talking animation to a MH character in sequencer (face control rig is deleted) the animation is not displayed.
If I open the animation sequence itself, I can see the talking by setting the preview pose asset to mh_arkit_mapping_pose. But I cannot see a way to do this in sequencer.
I’m assuming I need to make changes to the animgraph in the MH Face_AnimBP but don’t know how.
Has anybody got this working yet?
Cheers for any input!
