Partly as a shameless plug for my first game published using Unreal :o and partly to get some ideas or suggestions for improvements I’m adding this thread. The game is written using blueprints and makes use of various creatures and meshes from the Infinity Blade series. My biggest achievement I think was getting the game below 100Mb 
https://play.google.com/store/apps/details?id=uk.org.urquharts.horrormaze
(Free app, no in-game purchases)
Anyone interested in any aspects of how the game was written etc. please let me know
I tried it on my galaxy S3
some thoughts:
- had a tough time looking around with the right thumbstick, it wouldn’t respond to touch
- no attack button on screen
I was impressed by the game size and frame rate though
Thanks for taking the time to give your feedback, much appreciated. Hmmm no attack button and you can’t look around kind of ruins the game. I heard of a similar issue with the thumbstick and HTC 1 so will do some searching.
I’ve now updated the app (version 8.0) - this now works on HTC 1 at least. I updated the UI to ensure all widgets have anchors - I think that some widgets were being positioned behind the thumstick and therefore preventing it from working.