Hi,
I am just learning Unreal and having an issue adding a spline to a new Actor blueprint in Inreal 5.6, I am doing the steps below but when I click Add I can’t add a spine or any other meshes like I have been able to before and not sure why? proably a simple user error.
1 New “BluePrint Class”
2 Select “Actor2
3 Name and then double click
4 Click new and type “Spline“
Thanks