New 3d inspector problems with migration

Hello, the new Fab 3d viewport definitely looks better than before, however here I am going to leave some suggestions/feedback based on my experience with it after migrating 200 assets from sketchfab. If any devs see this take what you will, this is just my take as someone who has been using sketchfab for a while.

1: Almost all lights look too bright on migration, I had to turn brightness down on many models. (Maybe because default color space has changed to ACES? Not sure what it was before.) Please change default brightness level to match old Sketchfab viewer to save all of us lots of time.

2: On many of my models I had shadows turned off (for photoscan assets) so customers can see the real color map of the model. On migration shadows are on by default for every model. This again is a huge time sink for me to go through and change for each of my 200 some models. Please update migration to include shadow settings.

3: Can we change our default posting preset? I spent lots of time scrolling through to change license, assign if there’s mature content, and click on noAI for each model when if I could just set these for all models much time could be saved.

4: Overall 3d settings workflow is slowed down by new UI choices, now I have to click through the bar on bottom of screen just to open “advanced” settings which are now on the right side? I feel like everything should at least stay on the same part of the screen instead of jumping around. Old design of everything on left side was more intuitive and faster to work with.