i was recompile newest ue5 (its even ue5.5 on splash) to try mover 2.0, just brief short insight in example maps included in mover. first, i only succ to test in net emulation mode in pie listen server, and that aint work nice, lot of jitterring and rubber banding but its cant be taken relevant (barely tested, to many crashing). on first i cant see any serious performance impact over vanila cmc its even look there is not any. there is also example of moving platforms witch is very nice considering that is one of largest problem in multiplayer. also there is no any example of root motion, and its look it will be simillar problem trough blueprints as is in cmc, at least in this moment. but must to mention there is no any sign of change in physics performance.