I would like to present you my first UE4 plugin.
MARKETPLACE - https://www.unrealengine.com/marketp…bol-recognizer
VIDEO - Symbol Recognizer - Demo - YouTube
Its purpose is to estimate user’s drawing precision and return an ID of the most similar symbol which neural network had been taught to recognize.
By that means it can be used in different gameplay secenarios: [TABLE=“border: 0, cellpadding: 5, width: 1024”]
Cast a spell when mouse gesture is correct
Paint a symbol on a wall and unlock a passage
Make a minigame requiring speed and precise drawing
There are two basic steps to make it work:
- Draw symbols collection and train your neural network.
- Pass screen location in Vector2D to Draw and call TestDrawing to check accuracy during game.
There is also more detailed tutorial how to use this plugin inside a plugin window or in these Tutorial videos.
If you find any issues with it or have any questions, please let me know.