Well, I changed the properties for the projectile and now the client can see server’s bullets but not vice versa
Furthemore, the HUD for the client still remains 0 - 0
The positive thing is that now if I pickup the health from the client, it doesn’t increases server’s health… but simply nothing happens lol
ANOTHER THING: when I move the controller up and down, both client and server don’t see this movement… they only see if the character moves left/right but not up/down.