so i have been working on this for a while and i cant seem to get this to work. here is a rather low quality gif showing the problem
currently i have a for each loop in the level script that tells all player controllers to move to 0,0,0
however the same behavior applies when i use this code to move.
but the charecter wont move at all if i do that. if i just turn replicated movement on the charecter canโt move. what am i doing wrong??? should i just be able to turn on replicated movement?
never mind got it to work in a long conviluted way. i have an AI player controller move for my client player. the client player just says where to move to and the AI retrieves that.