Dunno where to post this but please any admin redirect this post to the correct forum
this is the things i need help with
(BLUEPRINT)
where do i code everything for the server?
for ex:
open doors
close doors
turn lights on
and stuff that the server needs to handle?
pretty sure its not suppose to be in the player blueprint
where do i do the code for client/player?
in the player blueprint?
where do i use switch has authority?
for ex:
player press a button do i use it after that? how do the server know that the player wants to open the door?
right now all am doing is setting all actors to replicated and basically make the code in etch individual actor,
and that messes up coos all clients runs at different tick rates, so doors are half open for some and some times doors dont even open for sireten players
anybody with experience please explain and if possibly call me on skype