my society is currentlly developing a game. We are very much in need of an online networking system to do it, since it is a multiplayer game. We already own a server and got the infrastructure done already. Problem is: we couldn’t get replication done right. So, is there anyone here who has the following skills?
a) Replication and networking knowledge in UE4
b) C++ knowledge
c) Python knowledge (optional)
And if so, how much (monthly) would it get to cost?
We are really interested in this thread, and we do have some budget. So feel free to answer me via PM.