Is it possible to replicate this tutorial for multiplayer?I have been trying with a server function, but so far the closest result I got is that when the client press P(play the media) it will play on the listen server client only.
As long as the media is accessible to both players, it should be straight forward.
I guess your media is only accessible to one of the machines?
If so, you’d need to find a way to share the files or use a webserver to access and playback the media.
Sorry, I didn’t go through the exact tutorial that you’ve linked.
If you include the media files in the project it should work, yes.
Can you show us what you’ve done so far and what exactly doesn’t work?