Network Vehicle Bug when switching between Vehicle client's level reset to default map in 4.2.1

Hey ,

I set up a project with settings as you’ve described, and I am seeing a similar issue. When I hit Play, then move default sedan forward, then hit F, it switches to other sedan for 1 second and then switches back to default pawn in its starting position.

I’m checking in with our developers to see if there’s something we’ve missed, and if not we’ll make sure to open a bug report for issue. Thanks for report!