Network Latency Simulation Settings No Longer Work

I think this has been happening for a while… but for whatever reason some of the networking packet simulation settings don’t seem to work anymore. My project currently has these in DefaultEngine.ini:

[PacketSimulationSettings]
PktLag=2500
PktLagVariance=500
PktLoss=50
PktOrder=1
PktDup=1

Now, I’m definitely getting packet loss - but Lag and Variance make no difference whatsoever. This was working fine a few engine versions ago. Either that, or my netcode is **** good.

Anwerhub: Packet Simulation Settings no longer work - Multiplayer & Networking - Unreal Engine Forums

Try clumsy: clumsy, an utility for simulating broken network for Windows Vista / Windows 7 and above

I’m currently on 4.11.2 and it working, the ping one for sure, so its might be broken recently.

4.12.5 I’m on. Just refuses to work for me in PIE.

Even in a fresh project? :open_mouth: