Network fast movement replication! Please Help!

Well Thanks! It works. Tough it works exactly the same as it was in my case, but I guess this is better way as it excludes some unnecessary steps…
If I disable both Ignore Client Movement Error Checks And Correction and Server Accepts Client Authoritative Position it’s still drags and teleports all over the place, but with this enabled it looks a bit lagging only on the server. Just like if there is no interpolation…