Network DDC in UE5: Absent feature from UE4?

This is UE4:


This is UE5:

Docs:

Shared DDC
One of our strongest recommendations for teams in the same location is that they set up a shared DDC. This is a network drive that all team members and build machines can read/write to. This then writes off the cost of creating any required DDC data across the entire team. For example, when an artist edits a shader, the DDC data will be written straight to the DDC share.

  • Shared DDC: Will be either a network or mapped drive.

An example of a shared drive would be: \epicgames.net\root\DDC-Global-Fortnite

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