I’ve recently looked at Unreal for Fortnite, I exported one of my maps from Fornite Creative into the engine and did some more work on it. When I tried to test it I’m getting an error.
My immediate reaction was that perhaps something was wrong with my creative map, perhaps a rogue asset or something upsetting Fornite, so I created a stock map from the templates with nothing on it. The result was exactly the same.
I started looking around for answers and all I could really find about this issue was to validate the game files, I’ve done that and the problem persists.
I think the message is probably valid due to the time it takes I just don’t really know why.
I can use the Unreal Fornite Editor with no problems and I can play Fornite normally with no problems but actually testing what I’ve made from the engine in fortnite presents this issue.
Has anyone encountered this or able to offer some guidance?
It’s likely that your level has something in it that is causing the issue, if you recently made changes you could try undoing them and remaking smaller changed to see if you can identify the specific cause.
I have solved these problems. I checked here ”High Resolution Textures"“DirectX12 Sshaders”“Disable Cosmetic Streaming” and it ran smoothly. But I do not know what those are.