Reason is that I had no connection between two peers, so no info was gathered. But there’s now a crash, and it’s pretty obvious what’s going wrong here. In IPAddressSteam.h’s GetIp() function there’s simply a check that will always fail.
Reason is that I had no connection between two peers, so no info was gathered. But there’s now a crash, and it’s pretty obvious what’s going wrong here. In IPAddressSteam.h’s GetIp() function there’s simply a check that will always fail.