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.NET support for future update?

Hello Epic!, i see a lot a people asking for a easy way to link DLLs in a UE proyect, including me!, maybe you can consider add support for .NET like a normal c++ proyect en Visual Studio

Thanks for all…

There huge disscusion about here if you didnt notice :stuck_out_tongue: Epic most likely won’t do this but there already 3rd party projects to implment C# even with editor integration, with source code access people can implement anything for there own

Also keep in mins you will see more Mono then .NET as Mono is open (actully too open) and multi-platform (you won’t find .NET outside Microsoft products)

Also linking DLL in C++ is not that hard, it is Unreal build system makes things harder, heres tutorial: