I created a widget blueprint called BIGBUTTON with only a large oversized button in the canvas panel. In another widget blueprint, I drag BIGBUTTON onto the canvas panel (from the User Created widgets section).
When I first drag it into the canvas panel it shows the button in the preview window. It looks like it is going to work. Then I compile and save but it doesn’t show up when I check in the game after adding the main widget to the viewport.
Then when I go back into the widget editor it doesn’t show the button in the preview anymore. It still shows BIGBUTTON in the canvas panel (blue square icon) and it is listed under variables in the Graph section. But it won’t let me change any options and won’t let me delete it.
Any reason my User Created widget blueprint won’t show up in my main widget blueprint?