Nested spawnable actors in level sequence

I’d like to use an empty actor as a root for some of my other actors in a level sequence. That way it’s easier to move everything around together. This works fine when the actors are possessable, but when I switch them to spawnable and save the sequence, they lose their hierarchy. Is there any way to preservative actor nesting with spawnable actors?

You’ll need to use attach tracks for this.

Thanks! That’s what I needed