Hello Everyone,
I created a variant set to switch the wall color between Red and Yellow. Following this tutorial (Variant Management - Part 2 | Tips & Tricks | Unreal Engine - YouTube) I created a BP and added the “Level Variant Set”. Assigned buttons from UMG and added this to level and also added the BP to Generate User Interface Widget. Everything works so far.
Now, I created another variant set to switch among three furniture models. The idea is, having 3 separate button for each furniture option and user can switch between furniture models while being able to change the wall colors by clicking their respective buttons.
I added those 3 new buttons for 3 furniture, referenced them in Graph but, they are not working. I have a hard time to figure out how to nest buttons for wall color and buttons for furniture options.
It would be really great if you kindly help m to resolve this.
Many thanks!