Hello.
I was worried about how class blueprint work when you want to nest them.
For example
If I have the class BP for Window, is it updated in my House class BP ?
Regards
Short answer- yes!
Slightly longer answer- in the house BP, use a “child actor component” to add a whole other class as a component of another blueprint.
Hi, thanks !
Is it possible to expose a variable of a child actor in its BP parent without having to setup a new BeginPlay event that affect the variable of the parent into the corresponding variable of the child ?