Nested Blendspaces

Searched the forums but couldn’t find anything on this topic, so here we go:

It currently seems like there is no way to put a blendspace within a blendspace (useful for blending between flat, incline and decline movement for example. Or separate blendspaces for different speeds and different directions and so on). Does anyone know if Epic ever mentioned anything about this?

None of the use cases I mentioned requires nested blendspaces of course, it’s just something I would enjoy using to keep the blendspaces cleaner :).

Ive tried that, doesnt work, was also wanting a 3dimensional blendSpace, or 4 or whatever the user wants to.
In the meantime ive worked around that by just having like 2 or so blendspaces and blending them in the animBP using some pose blend node.