Overview
Advanced Horror Framework is a complete modular horror game toolkit for Unreal Engine 5, designed for rapid prototyping, scalable development, and production-ready gameplay systems.
Built entirely in Blueprints, the framework focuses on flexibility, clean architecture, and easy expansion while maintaining a beginner-friendly workflow. The systems are designed to work together seamlessly, allowing developers to quickly build immersive horror experiences without complex setup.
Whether you're creating a psychological horror game, survival horror experience, or exploration-focused project, the framework provides a solid foundation for both small and large-scale productions.
Core Features
Smart Enemy AI
Complete Inventory System
Advanced Save & Load System
Modular Interaction System
Inspect System
Door & Key System
Drawer System
Dynamic UI Framework
Health & Stamina System
Directional Damage System
Light Switch System
Expandable Slot System
Outline Highlight System
Enhanced Input Support
Fully Blueprint Based Architecture
Smart Enemy AI
Advanced AI system designed for dynamic horror gameplay and replayability.
AI Features
Roaming System
Chase System
Hearing Detection
Touch Detection
Dynamic Door Interaction
Opens & Closes Doors From Both Sides
Spawn / Despawn Optimization System
Random Patrol Route Selection
Multiple Patrol Route Support
AI State Persistence
Save System Integration
The AI can randomly select patrol routes during gameplay, helping create unpredictable encounters and preventing repetitive behavior patterns.
Modular Interaction System
Flexible interaction framework with integrated dynamic UI support.
Features
Automatic Interaction Input Display
Dynamic Key Combination Display
Held Item Display
Item Name Display
Interaction Progress Bar
Automatic Input Action Detection
IA_Default Integration
Easy Input Rebinding Support
Fully Scalable & Customizable
Minimal Manual Setup Required
The system automatically reads input actions and updates interaction prompts dynamically without requiring per-object UI setup.
Complete Save & Load System
Advanced persistent save system built for scalable horror projects.
Saves
Player Position
Inventory
Equipped Items
Door States
Drawer States
Trigger States
AI States & Positions
Spawned / Despawned Actors
Health Values
Interaction States
World Progression
Designed to support persistent gameplay progression across large interconnected environments.
Inventory System
Expandable inventory framework designed for flexibility and rapid customization.
Features
Expandable Slot Bar
Equip / Unequip System
Database Driven Item Setup
Interactable & Equipable Item Support
Outline Support
Drag & Drop Ready Structure
Modular Item Logic
Easy Slot Scaling
Fully Customizable Workflow
The inventory system is designed to be easily expandable for project-specific mechanics and gameplay features.
Inspect System
Advanced item inspection and preview system for immersive interaction gameplay.
Features
Smooth Item Inspection
Dynamic UI Buttons
Context Sensitive Actions
Automatic Action Visibility
Item-Based Interaction Logic
Integrated Interaction Support
Perfect for horror games focused on exploration, storytelling, and atmospheric interactions.
Door & Key System
Flexible modular door interaction framework.
Features
Custom Key ID Support
Locked / Unlocked States
Optional Outline System
Dynamic Interaction Support
Save System Integration
Easy Customization
Outline rendering and interaction behavior can be customized or disabled at any time.
Drawer System
Interactive modular drawer framework.
Features
Open / Close Support
Save System Integration
Interaction System Integration
Modular Setup
Expandable Logic Support
Designed for immersive environmental interaction and exploration gameplay.
Health & Damage System
Global modular health system shared across both player and enemy characters.
Features
Shared Damage Architecture
Directional Hit Detection
Front / Back / Left / Right Damage Detection
Direction Based Hit Reactions
Scalable Damage Logic
Future Combat System Compatibility
The system automatically detects incoming damage direction and triggers matching hit reaction animations.
Dynamic UI System
Integrated modular UI framework designed for horror gameplay.
Included UI Elements
Stamina Bar
Health Overlay
Interaction Prompts
Dynamic Action Buttons
Held Item Display
Item Name Display
Modular Slot System
Options Menu
The UI dynamically updates depending on the currently selected item and available actions.
Lighting System
Modular interactive lighting framework.
Features
Toggleable Lights
Multiple Light Support
Interaction System Integration
Easy Expansion
Horror Environment Ready
Designed for atmospheric gameplay and scalable horror environments.
Input System
Automatic input integration framework using Enhanced Input.
Features
Automatic Input Action Detection
Dynamic UI Input Display
IA_Default Integration
Minimal Manual Setup
Easy Expansion Support
The system is designed to simplify setup while remaining fully customizable.
Prototype Environment Assets
Basic modular environment assets included for rapid testing and gameplay setup.
Included
Modular Doors
Interactive Drawers
Switchable Lights
Basic Environment Props
Ideal for quickly prototyping gameplay mechanics and horror scenes.
Framework Design Goals
Fully Modular Architecture
Easy To Expand
Beginner Friendly Workflow
Production Ready Systems
Scalable Structure
Minimal Setup Required
Blueprint Focused Workflow
Designed For Horror Games
Why Choose Advanced Horror Framework?
Rapid horror game prototyping
Production-ready gameplay systems
Expandable modular architecture
Beginner-friendly structure
Clean Blueprint workflow
Designed for long-term scalability
Optimized for immersive horror experiences