NeoViseStudio - Advanced Horror Framework

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Overview

Advanced Horror Framework is a complete modular horror game toolkit for Unreal Engine 5, designed for rapid prototyping, scalable development, and production-ready gameplay systems.

Built entirely in Blueprints, the framework focuses on flexibility, clean architecture, and easy expansion while maintaining a beginner-friendly workflow. The systems are designed to work together seamlessly, allowing developers to quickly build immersive horror experiences without complex setup.

Whether you're creating a psychological horror game, survival horror experience, or exploration-focused project, the framework provides a solid foundation for both small and large-scale productions.

Core Features

  • Smart Enemy AI

  • Complete Inventory System

  • Advanced Save & Load System

  • Modular Interaction System

  • Inspect System

  • Door & Key System

  • Drawer System

  • Dynamic UI Framework

  • Health & Stamina System

  • Directional Damage System

  • Light Switch System

  • Expandable Slot System

  • Outline Highlight System

  • Enhanced Input Support

  • Fully Blueprint Based Architecture

Smart Enemy AI

Advanced AI system designed for dynamic horror gameplay and replayability.

AI Features

  • Roaming System

  • Chase System

  • Hearing Detection

  • Touch Detection

  • Dynamic Door Interaction

  • Opens & Closes Doors From Both Sides

  • Spawn / Despawn Optimization System

  • Random Patrol Route Selection

  • Multiple Patrol Route Support

  • AI State Persistence

  • Save System Integration

The AI can randomly select patrol routes during gameplay, helping create unpredictable encounters and preventing repetitive behavior patterns.

Modular Interaction System

Flexible interaction framework with integrated dynamic UI support.

Features

  • Automatic Interaction Input Display

  • Dynamic Key Combination Display

  • Held Item Display

  • Item Name Display

  • Interaction Progress Bar

  • Automatic Input Action Detection

  • IA_Default Integration

  • Easy Input Rebinding Support

  • Fully Scalable & Customizable

  • Minimal Manual Setup Required

The system automatically reads input actions and updates interaction prompts dynamically without requiring per-object UI setup.

Complete Save & Load System

Advanced persistent save system built for scalable horror projects.

Saves

  • Player Position

  • Inventory

  • Equipped Items

  • Door States

  • Drawer States

  • Trigger States

  • AI States & Positions

  • Spawned / Despawned Actors

  • Health Values

  • Interaction States

  • World Progression

Designed to support persistent gameplay progression across large interconnected environments.

Inventory System

Expandable inventory framework designed for flexibility and rapid customization.

Features

  • Expandable Slot Bar

  • Equip / Unequip System

  • Database Driven Item Setup

  • Interactable & Equipable Item Support

  • Outline Support

  • Drag & Drop Ready Structure

  • Modular Item Logic

  • Easy Slot Scaling

  • Fully Customizable Workflow

The inventory system is designed to be easily expandable for project-specific mechanics and gameplay features.

Inspect System

Advanced item inspection and preview system for immersive interaction gameplay.

Features

  • Smooth Item Inspection

  • Dynamic UI Buttons

  • Context Sensitive Actions

  • Automatic Action Visibility

  • Item-Based Interaction Logic

  • Integrated Interaction Support

Perfect for horror games focused on exploration, storytelling, and atmospheric interactions.

Door & Key System

Flexible modular door interaction framework.

Features

  • Custom Key ID Support

  • Locked / Unlocked States

  • Optional Outline System

  • Dynamic Interaction Support

  • Save System Integration

  • Easy Customization

Outline rendering and interaction behavior can be customized or disabled at any time.

Drawer System

Interactive modular drawer framework.

Features

  • Open / Close Support

  • Save System Integration

  • Interaction System Integration

  • Modular Setup

  • Expandable Logic Support

Designed for immersive environmental interaction and exploration gameplay.

Health & Damage System

Global modular health system shared across both player and enemy characters.

Features

  • Shared Damage Architecture

  • Directional Hit Detection

  • Front / Back / Left / Right Damage Detection

  • Direction Based Hit Reactions

  • Scalable Damage Logic

  • Future Combat System Compatibility

The system automatically detects incoming damage direction and triggers matching hit reaction animations.

Dynamic UI System

Integrated modular UI framework designed for horror gameplay.

Included UI Elements

  • Stamina Bar

  • Health Overlay

  • Interaction Prompts

  • Dynamic Action Buttons

  • Held Item Display

  • Item Name Display

  • Modular Slot System

  • Options Menu

The UI dynamically updates depending on the currently selected item and available actions.

Lighting System

Modular interactive lighting framework.

Features

  • Toggleable Lights

  • Multiple Light Support

  • Interaction System Integration

  • Easy Expansion

  • Horror Environment Ready

Designed for atmospheric gameplay and scalable horror environments.

Input System

Automatic input integration framework using Enhanced Input.

Features

  • Automatic Input Action Detection

  • Dynamic UI Input Display

  • IA_Default Integration

  • Minimal Manual Setup

  • Easy Expansion Support

The system is designed to simplify setup while remaining fully customizable.

Prototype Environment Assets

Basic modular environment assets included for rapid testing and gameplay setup.

Included

  • Modular Doors

  • Interactive Drawers

  • Switchable Lights

  • Basic Environment Props

Ideal for quickly prototyping gameplay mechanics and horror scenes.

Framework Design Goals

  • Fully Modular Architecture

  • Easy To Expand

  • Beginner Friendly Workflow

  • Production Ready Systems

  • Scalable Structure

  • Minimal Setup Required

  • Blueprint Focused Workflow

  • Designed For Horror Games

Why Choose Advanced Horror Framework?

  • Rapid horror game prototyping

  • Production-ready gameplay systems

  • Expandable modular architecture

  • Beginner-friendly structure

  • Clean Blueprint workflow

  • Designed for long-term scalability

  • Optimized for immersive horror experiences