Neither get all widgets of class or casting works anymore

I am trying to build a UI system in VR to show game objectives and tips. Everything worked fine until I added another event that triggered the update text function. The information is passed on from actor blueprints to my HUD actor blueprint, which is a child actor in my VRPawn. Here is where the nodes won’t execute. It’s saying that there are no instances of either getting all widgets of class or casting directly to the widget blueprint. Can someone please help me out on this? Much appreciated.




The thing is that this was working before I added the start follow function.

If this is the failing cast:

  • could you show the details panel of the Widget Component this actors owns (Help UI Notifications)?
  • does this actor have anything on Begin Play / Construction Script?

You’re showing multiple things, half of them are too blurry to decipher. Any chances you could narrow it down to one thing that should work but does not.