So, awhile back when Epic was getting all that negative press for crunching too much. I sent in a bug report about a code path not working while running Unreal from the terminal. It has since been fixed, long after my bug report was submitted; but, my report was just deleted since I’m not on Ubuntu. It was something with Unreal where it needed user input to recompile and load a project; but, Unreal at the time was setup to believe it was running on a build server, and no user would be there, skipping the prompt.
I completely understand not supporting features unique to unsupported flavors of Linux. Only problem is I read the code, didn’t feel like taking the time to fix it, and it was code distro agnostic; so, I tried passing it off to someone at Epic. I don’t have enough computers at home for an Ubuntu machine. I can falsify the report to get it through. But, whoever was doing the support dismissed me, and insulted me. I understand with crunch people get on edge. I just think there’s something here that’s creating friction for Unreal development on Linux. That bug was there for like 3 or 4 minor version updates, with a couple versions coming after my report was dismissed.