needing some help with rotation detection for a player in a sphere collision

i gotta make my turret detect the player and rotate to the player I just don’t know how to make the turret detect the player.

There are a few ways to do this:
-a collision sphere on your turret actor.
-or linetracing on your actor and check if it hits the player.

  • or make a simple ai actor and add vision to it.

To make the turret look at the player you can use find look at node.