im Sarah, 35 from Sunny Queensland Australia. Never even remotely contemplated that making my own game would ever be a real reality. I thought the software was too expensive and my skills too poor. Now i find this software is free and i might not have to sit down to page after page of code to create something decent. (Though helpful in end game)
I would love some starting tips, other great programs that i need to have some knowledge in. Particularly as regards animation. I’m aware i’m probably a year away from even starting my game. Also aware that i will need to build some very much smaller projects to “skill up”. I have a family source fluent in C++ who can help there… great creativity and ability to plan the game and UI ideas and what not… what i lack is graphical design/ animation skills. (Although i am artistic enough with fabric and oil paints). I have done some website coding and i found that fairly intuitive and easy to work around. I have also done lots of playing around modding games and building worlds inside the games so i’m sure that will be easy enough.
QUESTION: Is there a free animation software that works well with Ue to create the skeletons and characters? Or am i better to buy and adapt characters? i have had a bit of a look around the web and not sure where to start. i’m totally fine with them not being “custom designed” to start with as i plan on rebuilding a few times. What i don’t have is $$$ to sink into Maya…
STAGE ONE: i want to create a small (pretty) but basic map. Build a small shelter, put a character in that can move around the world. probs just the ugly white man on start up. (Who is now a pretty metallic pink…lol)
STAGE TWO: Make my character collect two items in the world and have the “number” of each item appear in the most basic of basic text box on screen (probs not a custom character yet and probably not animated to bend and collect either)
STAGE THREE: lots of blanks here focusing on rebuilding after the sorry mess i play on making above…
END GAME: I want a very basic city building game sort of a blend of say The Guild/Ceasar IV /Sims /. Where i have a ruling family with some city building elements… dynasty creation and so on… i won’t go into the details. But i have created all the concepts and gameplay ideas all mapped out. Just need to learn the skills to translate into the game world. Its the game that i want to play and just can’t find… lol… Maybe in 5 years others will want to play it.
BEYOND DREAM: To recreate this with magical animations and stuff
Basically i’m watching every tutorial
downloaded visual studio looking at learning basic C++
How much animation stuff am i going to need to learn? Very happy to… i’m sure it will be a blast!
love to hear what else i need to do to start with (Other than run away now) any starting advice.
Many thanks and All the best for your projects.