iv been trying for about a month now to get this to work and fined any how to do this any were and I’m Shure I’m no the only 1 lol
what I’m trying to do is set up my character / actor to be able to move strafe and be able to turn freely form the camera and still have the camera movable by the mouse so fare all iv found doesn’t separate the turning of the actor / character form the camera and just shares it or sets the movement to were the camera is looking i want to be able to move freely with out the camera affecting the forward vector and disabling the turning on the forwarded axis
what i wanna do is have the
w/s for walking forward and backward
a/d keys for turning
q/e for strafing
and the mouse x/y for camera controls
sadly i cant seam to find out what i need to do to make it do this i can make it do the top 2 just fine but the bottom 2 keep sharing control of movement any help would be greatly loved