I’ve got a few characters that need their rigs properly weighted. All of the bones are in place so the weighting is all that needs to be done. I’ll also need the character tested with retargeting a default Unreal Engine animation to make sure the rig works with the Unreal Engine animations. PM on here if interested in the job.
Hey there, just wondering if you’ll also need any other animations down the road because we can help with the rigging and animation if that’s the case. Cheers!