i been working on this little level with asset i imported from my unity project. Which is a bad idea i know but i not a modeler, and wanted some custom assets to play with instead of the ue 4 content. I have some problems with lighting of the level i will post a shot below.
ps: still trying to figure out the material stuff, so it not polished yet but if anyone want to help me with the materials that would be awesome.
I have a few questions:
- Is it possible to use Emissive texture on my mesh as the lighting source? Instead of adding a point light or spotlight i mean.
Can i make the glow into a light source to light up the hallway?
well let me hear your responds to this question first.
Oh and also I am a novice to this still learning the ropes, so any tips is welcome.