No worries! Unfortunately I am still unable to reproduce it.
Just to clarify this is the logic I have in BP_ThirdPersonCharacter in the third person game template, and in my widget that is used for the popup.
Does the following look like it is missing anything that might need to be tweaked to get to the issue? (The only thing changed from the defaults in the input asset is allowing it to trigger when paused)
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If we’re unable to reproduce it, I can go ahead and pass it up to Epic to infer repro conditions / steps. Any extra details regarding project set up would be greatly appreciated.
Thank you!