First off i am not asking for example work, or anyone to do the work for me. So here is what i need to do fairly soon. Inventory with hotbar, I am learning about UMG? forgot the abbreviation, it is for the UI system in unreal. So i am wondering how i would handle drag and drop inventory system. So far i am planning to store each item by a unique integer, i know i need to take images of the files, not sure how to link an image in an inventory slot which corresponds with the unique integer. Inventory systems for me have always been the hardest to complete, since i started as a modder for warband, working with inventory was punishing. Does unreal have a functional way of making a blue print drag and drop inventory system? I am not into buying premade systems, learning how to meet all my needs with my own hard work and dedication is important to me.
I could use a few hints though, maybe a few concepts to think about.
Sorry I am still new, just switched to unreal from unity and am currently taking udemy courses, not trying to ask questions before i am ready, but i want to get started again hopefully tomorrow.