I’m trying to add an inventory to a 3d widget I have attached to the player but the below BP is driving me crazy can anyone figure out what I can use to replace the add to viewport to add it to the 3d widget instead? Where it says inventory in the below picture that is the 3d widget.
Why not adding the Inventory directly into the UMG Widget?
Set its visible stat to collapse… and only change visible stat when it’s needed to show…
That doesn’t make any sense. Inventory is the 3d widget that has the main widget in it.