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Need to enhance the archviz roject

Hello Everyone,
Hope you all are doing good.please have a look.
I have been trying to get a realistic look by using natural lighting method(skylight and directional light). I have used bounce card method earlier and that came out pretty good but this method I am using for first time.
Kindly guide me further to make the scene more better.

Please have a look on attached images which I have been done so far.
4d82dd14a182264e395d8e26febeec0894509ab2.jpeg
e32871b78529b4dbf9f6ce109bf4c481483a8894.jpeg

Here is the update of previous scene. But it still needs many improvements. kindly have a look.


Let me know the suggestions to make to better.

You could increase the lightmap resolutioon your floor, wall and ceiling.

I think you could unwrap the ceiling planks a bit better, have it as a single mesh, do the slats with a texture, this will stop the dark edges on some of the planks because of lightmap bleeding.

Maybe increase the global illumination intensity using a post process volume,

I might also consider LOD’ing to a texture for the slatted wall at the back to prevent the moire effect youre seeing.

EDIT:

I should add though that I like the structure of the building, good work so far

Here is the Lightmap density of the scene.


(I might also consider LOD’ing to a texture for the slatted wall at the back to prevent the moire effect youre seeing.) Could you please explain it.